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The Toa


Mata Nui Toa

The Toa are the Heroes of Mata Nui. However, now they are the Toa Nuva! Toa of Fire, Tahu Nuva. Toa of Ice, Kopaka. Toa of Water, Gail. Toa of Stone, Pohatu. Toa of Air, Lewa. Toa of Earth, Onua.


There is also a Seventh Toa: The Toa of Light, Takanuva. The Toa's duty is to defeat the evil Makuta. And, defeat him, he did.


Information coming soon!



Hidden deep beneath the surface of Mata Nui are six powerful suits of armor. Who designed and built these awesome technological constructs is unknown, nor do the legends explain why there were concealed for so long. But the reason for their existence is recorded in the chronicles of the Turaga: should the Bohrok swarms run wild and bring chaos to Mata Nui, only the Toa clad in this Exo-Toa armor can hope to stop them.

The Toa can easily climb inside the Exo-Toa and use its power against Cahdok and Gahdok. Each suit of armor comes with a claw arm and electro-rocket, and the built-in Exo-skeleton increases the strength of the Toa by many times. There are rumors that the Exo-Toa armor is also able to function on its own, with no wearer, but these have not been confirmed.


Toa Nuva


When the Toa are exposed to the strange energies of protodermis, they are transformed into the mighty Toa Nuva! With new powers, new armor, and new tools, the Toa Nuva believe they are ready for any threat to their island home.


Lewa Nuva

The Toa Nuva of Air has grown stronger as a result of his struggles against the Bohrok. His new air katana can be attached to his body to allow him to glide on wind currents. Combined with the power of Miru Nuva, he can now fly high over the island, keeping an eye out for potential threats to the peace of Mata Nui.


Tahu Nuva

Of all the Toa Nuva, Tahu Nuva most welcomes his new power. Now he feels even more confident that he can protect Ta-koro from any danger! When trouble threatens, his magma swords can be joined together to form a lava board that carries him swiftly over the magma flows. He wears the Hau Nuva, which he uses to protect his people against any harm.


Gali Nuva

Gali Nuva's aqua axes can be attached to her feet to serve as scuba fins. Now there is truly nothing faster or more powerful than her under the water! And she will need that power to save Ga-koro from the darkness that is on its way. Protector of the oceans and waterways of the island, her Kaukau Nuva allows her to plunge to the very bottom of the sea and survive.


Pohatu Nuva

Pohatu Nuva's climbing claws make it easier than ever for him to scale the rocky peaks near his village. When joined together, his claws form the legendary Kodan ball. Using the Great Mask of Speed, Kakama Nuva, he has devoted himself to repairing the damage done to Po-wahi by the rampaging Bohrok.


Kopaka Nuva

His new power has, if anything, make Kopaka Nuva even colder and more remote than the mountain upon which he lives. His ice blade can be split in two to form power ice skates that let him rip through the ice and snow. He wears Akaku Nuva, using its power to keep watch on all of Ko-wahi from the top of Mount Ihu.


Onua Nuvu

Mata Nui will need the wisdom and strength of Onua Nuva more than ever in the months to come. Now no place on the island is too far or too dangerous for him to reach, for his quake breakers can be used as high-speed, all-terrain tracks. They can also be used to carve new passages in the earth. Onua Nuva wears the Pakari Nuva, which increases his raw strength to amazing levels.


Metru Nui Toa

Toa Metru


The Turaga are the Toa Metru. Or were, in the past. However, before they were Toa Metru they were Matoran. They were the protectors of Metru Nui. The bios of the Toa Metru:

Pronunciation: oh-NOO-wah
The guardian of Po-Metru. Toa Onewa is firm and strong-willed, and he has little time for worries about the past or predictions of the future. His experience at scaling the buildings of Po-Metru makes him one of the most agile Toa. Like Toa Matau, Toa Onewa tends to act first and ask questions later, but the two are not close friends (mainly because Toa Onewa has little sense of humor). Toa Onewa’s strongest trait is his absolute refusal to consider the possibility of defeat—he will always find a way to win.
Toa Onewa’s tools are twin proto pitons, which he uses to climb the tall towers of Po-Metru. Onewa wear the Kanohi Komau, the Great Mask of Mind Control. The Komau allows Onewa to control the minds of others.

Pronunciation: wen-NOO-ah
The guardian of Onu-Metru. Toa Whenua has a love for the history of Metru Nui and wishes to learn all he can about it. He is not as bold or confident as the other Toa, but his caution often saves others from harm. He is known for his fairness and good judgment, but is not comfortable with Toa Nuju or Toa Vakama because of their desire to look into the future.
Toa Whenua’s tools are two earthshock drills, which can drill through any substance. Whenua wears the Kanohi Ruru, the Great Mask of Night Vision. The Ruru allows Whenua to see in the dark and through walls. It can also be used to brighten a dark room.

Pronunciation: noh-KAH-mah
Toa Metru of Water and guardian of Ga-Metru, Nokama was originally a teacher. Although she is now a heroine, she has not lost the habit of trying to instruct others. This is particularly annoying to Matau, who says she should listen more and “speak-teach” less. Nokama takes her responsibilities as a Toa very seriously, and believes they have a duty to the Great Spirit to meet any challenge. She does sometimes miss her old Matoran friends, though, who now do not seem to know how to act toward her.
Nokama is wise and extremely resourceful, having once managed to defeat three Rahkshi single-handedly. She is very good at seeing the big picture and making connections between seemingly unrelated events. Along with Onewa, she is the best tactician among the Toa Metru. She could be a strong leader, but prefers to support Toa Vakama, for she believes in his courage and the power of his visions.
Nokama wears the Kanohi Rau, Great Mask of Translation, which allows her to read ancient Matoran dialects and understand spoken languages, even the language of Rahi. Her Toa tools are twin hydro blades, which can pull her through the protodermis canals at high speed. They are also strong enough to shatter solid rock, and channel her power to control water.

Pronunciation: vah-KAH-mah
Toa of fire and guardian of Ta-Metru, Vakama was once one of the city’s top mask makers. His skills were so well-respected that Turaga Dume personally asked him to create a Mask of Time. Now he has become a Toa Metru, but he is not always certain he is ready for the role of the hero. At times he misses his old life in the foundries, crafting masks for others to wear.
Vakama has always been plagued by strange visions of the future. Often their meaning is not clear, and it is a “talent” that he has always hidden from others. It is only later that will discover that those visions are key to saving the city. He has the wisdom and courage to be a leader, but is not sure he wants the role. Nokama, however, feels strongly that Vakama is the best suited to lead the Toa Metru. Vakama gets along with most of the others well, but he and Onewa often fight.
Toa Vakama wears the Kanohi Huna, the Great Mask of Concealment. It allows him to turn invisible, although even in that state, he still casts a shadow. He carries a Kanoka launcher, which can attach to his back to become a jetpack. Although his disk launcher can channel his elemental fire power, Vakama often transmits it through his hands.

Pronunciation: mah-TOW
The guardian of Le-Metru. Toa Matau has a “highflying” attitude toward life. He is full of fun, impulsive, headstrong, and believes that he is as smart as Toa Vakama and should be the leader of the Toa. His sense of humor keeps the Toa smiling in even in the face of danger, but his recklessness often leads to trouble. Still, his instincts are second to none, and even those who don’t get along with him admit that his hunches are often good. He will risk anything to protect Matoran of Le-Metru.
Toa Matau’s tools are twin aero slicers. They can attach to his back to become wings. Matau wears the Kanohi Mahiki, the Great Mask of Illusion. The Mahiki allows Matau to cast illusions, and to shapeshift to a certain extent.

Pronunciation: NOO-joo
The guardian of Ko-Metru. To others, Toa Nuju might seem aloof and unfriendly—his task of guarding the knowledge and memory crystals of Metru Nui is a lonely one and he has never been skilled at showing his feelings. But Toa Nuju believes strongly that success comes from working together and he is willing to respect Toa Vakama’s leadership. Toa Nuju is a seer with great experience at interpreting omens of the future—and he has little patience with people like Toa Matau, who only want to think about today.
Toa Nuju’s tools are two crystal spikes, which he uses to climb the sides of the
Knowledge Towers. They can also attach to his feet to become snowshoes. Nuju wears the Kanohi Matatu, the Great Mask of Telekinesis. The Matatu allows Nuju to move objects with his mind, even objects that are miles away. It also has vision enhancement, mainly long-distance, allowing Nuju to see what he’s moving.



Pronunciation: (LEE-khan)

The first Toa was Lhikan, called Lhii the Surfer in legend on Mata Nui. He was the main guardian of Metru Nui, and the one who appointed Vakama and Co. the next Toa. He mainly helped the city when need was dire; perhaps even ran some missions outside the City of Legends. But, he has been kidnapped by the Dark Hunters (see below). Also, Lhikan may have come from Metru Nui...or he may not have. We don't know where he came from—if he came from anywhere at all.
Lhikan wears a yellow Hau; almost all info on his tools remains unknown.

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