on Metru Nui
The Morbuzakh is the big one at the moment. Itís
basically a plant. A really, really, really big intelligent plant. For scale,
the king (main) root of the Morbuzakh is the size of the Chrysler building. Itís
vines can reach any place in Metru Nui, and it is destroying buildings and
making Matoran disappear. It is bent on driving the Matoran to the center of the
city. We donít know why. The Morbuzakh is a telepath, like the Bahrag. It feeds
off of fire, and the king root is inside the Great Furnace. The Morbuzakh senses
via chemical substances "programmed" to respond to the outside world; it can
sense vibrations in the air, allowing the Morbuzakh to hear and sense motion,
much like cat's whiskers can sense the movement of a mouseóbut replace "cat's
whiskers" with "Morbuzakh's vines", and "mouse" with "helpless Matoran." The
Morbuzakh is acting on orders; whose orders, we donít know, but not Makutaís.
So, since things have been going so well, the Morbuzakh is getting a bit carried
Dark Hunters, Nidhiki and Krekka
The other two known major enemies are the Dark Hunters,
a new class of character. The two who captured Lhikan are called Krekka and
One of a pair of powerful Dark Hunters, Nidhiki is a
four-legged nightmare with an evil cunning and a hatred for Toa. He will track
the Toa Metru to the ends of Metru Nui to see them captured and helpless. If his
energy bursts donít do the job, Nidhiki can rely on his Kanoka. One Toa fell
before Nidhikiís powerócan the rest hope to defeat him?
Krekka is Nidhikiís partner, a huge Dark Hunter that
hates Matoran. What Krekka may lack in intelligence, he makes up for in brute
strength. His energy nets are strong enough to snare even a Toa Metru, and his
shoulder-mounted disk launcher makes sure they stay defeated. Paired with
Nidhikiís dark, twisted intelligence, Krekka is a menace to every Toa.
Both of the Dark Hunters can fly. They also serve
someoneóagain, we do not know who it is, only that it isn't Makuta.
There is another enemy, albeit a temporary one, that
has yet to show her face; her name is Krahka.
Krahka is an intelligent Rahi in the lower maintenance
tunnels underneath the Archives. She has the ability to shapeshift, so no one
knows what she looks like. The Toa Metru face her in the third Bionicle
Adventures book, The Darkness Below.
Also, some clarification on Makuta and the presence of Rahkshi:
Makuta is around in this storyline, but there is no
evidence that suggests he will play a major role. The inhabitants of Metru Nui
do know he exists, but he isn't anywhere near them, so they don't really care.
The Rahkshi on Metru Nui got there by accident, not on purpose, and are
relatively minor characters, involved in only a few incidents.